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		<title>Cold Case Discussion (new threads)</title>
		<link>http://cc.l4dmapdb.com/forum/c-92008/cold-case-discussion</link>
		<description>Threads in the forum category &quot;Cold Case Discussion&quot; - Discuss anything about the campaign.</description>
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		<lastBuildDate>Mon, 06 Feb 2012 02:34:40 +0000</lastBuildDate>
		
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				<guid>http://cc.l4dmapdb.com/forum/t-193003</guid>
				<title>BUG LIST</title>
				<link>http://cc.l4dmapdb.com/forum/t-193003/bug-list</link>
				<description>Bug list. Some known, some not</description>
				<pubDate>Sat, 31 Oct 2009 16:40:19 +0000</pubDate>
				<wikidot:authorName>mrfranswa</wikidot:authorName>				<wikidot:authorUserId>242331</wikidot:authorUserId>				<content:encoded>
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						 <p><strong>POST HERE YOUR BUG SUBMISSIONS!</strong></p> <hr /> <p><strong>RULES-</strong></p> <p>1- Don't post any versus map exploits, (The Forsaken), on this thread! Instead, PM me it!</p> <p>2- Please don't post the same bug numerous times!!!</p> <hr /> <p><strong>KNOWN BUGS-</strong></p> <p><em>1- You have to type snd_rebuildaudiocache for sound to work</em></p> <p><strong>Solution-</strong> Sorry guys, this is a VALVe bug. You have to put up with it for now. I'm researching work-around's right now.</p> <p><em>2- The computer screens are glowing and hard to read when you use them</em></p> <p><strong>Solution-</strong> Forgot to update the 7z file prior to my release. Will be updated for version 1.1. Wasn't a game-ending bug, so I didn't delay the release because of it.</p> <p><em>3- In The Overgrown Facility, if you transition into the map, there are floating weapons, and pain pills at the start!!!</em></p> <p><strong>Solution-</strong> Another bug in VALVe's code. The director automatically transitions everything to the next map. You are unable to make the director not transition things. I am trying to experiment with item placement, but for the time being you guys may need to suffer :( sorry. This was a bug of mine for months. It doesn't REALLY affect the gameplay, so it wasn't much of a priority.</p> <p><em>4- Fire sprites sometimes don't play. Most noticeably in The Source after the traitor is revealed.</em></p> <p><strong>Solution-</strong> This is a problem with video cards. Many of my testers have not reported this, but my geforce 9500 doesn't play fire sprites sometimes. Again, something I don't have control over!!!</p> <p><em>5- If I play The Forsaken right after Cold Case, My upgrades are transferred! If I skip a map via typing it into the console, it also transfers!</em></p> <p><strong>Solution-</strong> This is because the upgrades of both the zombies and survivors are done via server cvars. The easiest way to fix this is to turn off cheats, (sv_cheats 0), PRIOR TO CHANGING MAPS! This will reset the stats back to 0. Each of the Cold Case maps have pre-set minimum stats that are activated on map startup, along with enabling sv_cheats.</p> <p><em>6- People keep spawning tanks and stuff when I play Cold Case on pubs! HELP!</em></p> <p><strong>Solution-</strong> This is because the workaround to having the upgrading stats and zombies was to turn on sv_cheats. Either don't play Cold Case on pubs, or get better friends together! If you want a more normal L4D pub experience, play The Forsaken!!!!</p> <p><em>7- The credits don't roll in CCTF cooperative!!!</em></p> <p><strong>Solution-</strong> Sorry guys, missed it! Will be fixed in 1.1</p> <p><em>8- The bots will make a bee-line through the mansion and teleport through all of the doors if you get the secret M14 outside the mayors mansion in CC3. They can also teleport through the slow moving door if you are right next to it!!!</em></p> <p><strong>Solution-</strong> Sorry guys, another bug. Will be fixed in 1.1. Best thing I can say is don't get the m14 and the bots wont teleport through :P</p> <p><em>9- Even after the players get the key, they still can't get back into the super witch room! They just keep teleporting over and over again!</em></p> <p><strong>Solution-</strong> This is a throwback problem to a temporary path finding fix the bots had, (what would happen is the player would get separated, the bots would then run around and then hump the door until they teleport through it). I already have it on the 1.1 fix, however since it doesn't break the game, the only thing I can say is "the players are too afraid to go back in". :P</p> 
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				<guid>http://cc.l4dmapdb.com/forum/t-186853</guid>
				<title>EVENT UPDATE!</title>
				<link>http://cc.l4dmapdb.com/forum/t-186853/event-update</link>
				<description>read!</description>
				<pubDate>Tue, 06 Oct 2009 15:52:03 +0000</pubDate>
				<wikidot:authorName>mrfranswa</wikidot:authorName>				<wikidot:authorUserId>242331</wikidot:authorUserId>				<content:encoded>
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						 <p>The event will be ONLINE ONLY!</p> <p>THAT MEANS ALL YOU HAVE TO DO IS SIT AT HOME! If you can't make the actual event, you can still win the prizes I will be giving out at the event. The drawing is done via paypal accounts, so as long as you pay, you can win!</p> 
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				<guid>http://cc.l4dmapdb.com/forum/t-185840</guid>
				<title>QUESTIONS ABOUT SIGNING UP FOR THE EVENT</title>
				<link>http://cc.l4dmapdb.com/forum/t-185840/questions-about-signing-up-for-the-event</link>
				<description></description>
				<pubDate>Thu, 01 Oct 2009 15:29:36 +0000</pubDate>
				<wikidot:authorName>mrfranswa</wikidot:authorName>				<wikidot:authorUserId>242331</wikidot:authorUserId>				<content:encoded>
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						 <p>Post here if you have any questions about signing up for the event!</p> 
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				<guid>http://cc.l4dmapdb.com/forum/t-178191</guid>
				<title>Beta tester thread</title>
				<link>http://cc.l4dmapdb.com/forum/t-178191/beta-tester-thread</link>
				<description>post here if your a betatester and want to test!</description>
				<pubDate>Mon, 24 Aug 2009 23:24:31 +0000</pubDate>
				<wikidot:authorName>Mike Loeven</wikidot:authorName>								<content:encoded>
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						 <p>I am interested in beta testing the cold case campaign<br /> i have good jumping skills and am proficiant at finding unintentional "jesus" areas and getting into those little places that are invisawalled off</p> <p>i am familiar with the source console</p> 
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				<guid>http://cc.l4dmapdb.com/forum/t-178172</guid>
				<title>**EVENT DETAILS**</title>
				<link>http://cc.l4dmapdb.com/forum/t-178172/event-details</link>
				<description>Details about the event are discussed here!!!</description>
				<pubDate>Mon, 24 Aug 2009 21:17:05 +0000</pubDate>
				<wikidot:authorName>mrfranswa</wikidot:authorName>				<wikidot:authorUserId>242331</wikidot:authorUserId>				<content:encoded>
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						 <p>Please post your unanswered questions about the event here! I will update this thread with details closer to Halloween!</p> 
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